These sketches show the progression of a charters design. The certain character is a concept at first but the artist has designed different 6 different charters around the one concept this gives the artist freedom to try and develop different characters.
These sketches work the simplistic designs and then the end product Is in full colours. The mini sketches show what the characters will do/ or act.
This was a sketch of a landmark within a game they have to put a lot of design work within a landmark as the player will use them as a personal checkpoint to map things out and find out where there are within a area. Due to this they artist have to make it different to the other enviroment so it stands out from the rest of the environment.